/*
 * Copyright © 2006 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Eric Anholt <eric@anholt.net>
 *    Keith Packard <keithp@keithp.com>
 *
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include "xf86.h"
#include "xf86_OSproc.h"
#include "xf86xv.h"
#include "fourcc.h"

#include "i830.h"
#include "i830_video.h"
#include "i830_hwmc.h"
#include "brw_defines.h"
#include "brw_structs.h"
#include <string.h>

/* Make assert() work. */
#undef NDEBUG
#include <assert.h>

static const uint32_t sip_kernel_static[][4] = {
/*    wait (1) a0<1>UW a145<0,1,0>UW { align1 +  } */
    { 0x00000030, 0x20000108, 0x00001220, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
/*    nop (4) g0<1>UD { align1 +  } */
    { 0x0040007e, 0x20000c21, 0x00690000, 0x00000000 },
};

/*
 * this program computes dA/dx and dA/dy for the texture coordinates along
 * with the base texture coordinate. It was extracted from the Mesa driver.
 * It uses about 10 GRF registers.
 */

#define SF_KERNEL_NUM_GRF  16
#define SF_MAX_THREADS	   1

static const uint32_t sf_kernel_static[][4] = {
#include "exa_sf.g4b"
};

/*
 * Ok, this kernel picks up the required data flow values in g0 and g1
 * and passes those along in m0 and m1. In m2-m9, it sticks constant
 * values (bright pink).
 */

/* Our PS kernel uses less than 32 GRF registers (about 20) */
#define PS_KERNEL_NUM_GRF   32
#define PS_MAX_THREADS	   32

#define BRW_GRF_BLOCKS(nreg)	((nreg + 15) / 16 - 1)

static const uint32_t ps_kernel_packed_static[][4] = {
#include "exa_wm_xy.g4b"
#include "exa_wm_src_affine.g4b"
#include "exa_wm_src_sample_argb.g4b"
#include "exa_wm_yuv_rgb.g4b"
#include "exa_wm_write.g4b"
};

static const uint32_t ps_kernel_planar_static[][4] = {
#include "exa_wm_xy.g4b"
#include "exa_wm_src_affine.g4b"
#include "exa_wm_src_sample_planar.g4b"
#include "exa_wm_yuv_rgb.g4b"
#include "exa_wm_write.g4b"
};

/* new program for IGDNG */
static const uint32_t sf_kernel_static_gen5[][4] = {
#include "exa_sf.g4b.gen5"
};

static const uint32_t ps_kernel_packed_static_gen5[][4] = {
#include "exa_wm_xy.g4b.gen5"
#include "exa_wm_src_affine.g4b.gen5"
#include "exa_wm_src_sample_argb.g4b.gen5"
#include "exa_wm_yuv_rgb.g4b.gen5"
#include "exa_wm_write.g4b.gen5"
};

static const uint32_t ps_kernel_planar_static_gen5[][4] = {
#include "exa_wm_xy.g4b.gen5"
#include "exa_wm_src_affine.g4b.gen5"
#include "exa_wm_src_sample_planar.g4b.gen5"
#include "exa_wm_yuv_rgb.g4b.gen5"
#include "exa_wm_write.g4b.gen5"
};

static uint32_t float_to_uint (float f) {
    union {uint32_t i; float f;} x;
    x.f = f;
    return x.i;
}

#if 0
static struct {
    uint32_t svg_ctl;
    char *name;
} svg_ctl_bits[] = {
    { BRW_SVG_CTL_GS_BA, "General State Base Address" },
    { BRW_SVG_CTL_SS_BA, "Surface State Base Address" },
    { BRW_SVG_CTL_IO_BA, "Indirect Object Base Address" },
    { BRW_SVG_CTL_GS_AUB, "Generate State Access Upper Bound" },
    { BRW_SVG_CTL_IO_AUB, "Indirect Object Access Upper Bound" },
    { BRW_SVG_CTL_SIP, "System Instruction Pointer" },
    { 0, 0 },
};

static void
brw_debug (ScrnInfoPtr pScrn, char *when)
{
    I830Ptr pI830 = I830PTR(pScrn);
    int	i;
    uint32_t v;

    I830Sync (pScrn);
    ErrorF("brw_debug: %s\n", when);
    for (i = 0; svg_ctl_bits[i].name; i++) {
	OUTREG(BRW_SVG_CTL, svg_ctl_bits[i].svg_ctl);
	v = INREG(BRW_SVG_RDATA);
	ErrorF("\t%34.34s: 0x%08x\n", svg_ctl_bits[i].name, v);
    }
}
#endif

#define WATCH_SF 0
#define WATCH_WIZ 0
#define WATCH_STATS 0

static void
i965_pre_draw_debug(ScrnInfoPtr scrn)
{
#if 0
    I830Ptr pI830 = I830PTR(scrn);
#endif

#if 0
    ErrorF ("before EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
	    INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
	    INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));

    OUTREG(BRW_VF_CTL,
	   BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID |
	   BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX |
	   BRW_VF_CTL_SNAPSHOT_ENABLE);
    OUTREG(BRW_VF_STRG_VAL, 0);
#endif

#if 0
    OUTREG(BRW_VS_CTL,
	   BRW_VS_CTL_SNAPSHOT_ALL_THREADS |
	   BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT |
	   BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE);

    OUTREG(BRW_VS_STRG_VAL, 0);
#endif

#if WATCH_SF
    OUTREG(BRW_SF_CTL,
	   BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT |
	   BRW_SF_CTL_SNAPSHOT_ALL_THREADS |
	   BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE);
    OUTREG(BRW_SF_STRG_VAL, 0);
#endif

#if WATCH_WIZ
    OUTREG(BRW_WIZ_CTL,
	   BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE |
	   BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS |
	   BRW_WIZ_CTL_SNAPSHOT_ENABLE);
    OUTREG(BRW_WIZ_STRG_VAL,
	   (box_x1) | (box_y1 << 16));
#endif

#if 0
    OUTREG(BRW_TS_CTL,
	   BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR |
	   BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS |
	   BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS |
	   BRW_TS_CTL_SNAPSHOT_ENABLE);
#endif
}

static void
i965_post_draw_debug(ScrnInfoPtr scrn)
{
#if 0
    I830Ptr pI830 = I830PTR(scrn);
#endif

#if 0
    for (j = 0; j < 100000; j++) {
	ctl = INREG(BRW_VF_CTL);
	if (ctl & BRW_VF_CTL_SNAPSHOT_COMPLETE)
	    break;
    }

    rdata = INREG(BRW_VF_RDATA);
    OUTREG(BRW_VF_CTL, 0);
    ErrorF ("VF_CTL: 0x%08x VF_RDATA: 0x%08x\n", ctl, rdata);
#endif

#if 0
    for (j = 0; j < 1000000; j++) {
	ctl = INREG(BRW_VS_CTL);
	if (ctl & BRW_VS_CTL_SNAPSHOT_COMPLETE)
	    break;
    }

    rdata = INREG(BRW_VS_RDATA);
    for (k = 0; k <= 3; k++) {
	OUTREG(BRW_VS_CTL,
	       BRW_VS_CTL_SNAPSHOT_COMPLETE |
	       (k << 8));
	rdata = INREG(BRW_VS_RDATA);
	ErrorF ("VS_CTL: 0x%08x VS_RDATA(%d): 0x%08x\n", ctl, k, rdata);
    }

    OUTREG(BRW_VS_CTL, 0);
#endif

#if WATCH_SF
    for (j = 0; j < 1000000; j++) {
	ctl = INREG(BRW_SF_CTL);
	if (ctl & BRW_SF_CTL_SNAPSHOT_COMPLETE)
	    break;
    }

    for (k = 0; k <= 7; k++) {
	OUTREG(BRW_SF_CTL,
	       BRW_SF_CTL_SNAPSHOT_COMPLETE |
	       (k << 8));
	rdata = INREG(BRW_SF_RDATA);
	ErrorF("SF_CTL: 0x%08x SF_RDATA(%d): 0x%08x\n", ctl, k, rdata);
    }

    OUTREG(BRW_SF_CTL, 0);
#endif

#if WATCH_WIZ
    for (j = 0; j < 100000; j++) {
	ctl = INREG(BRW_WIZ_CTL);
	if (ctl & BRW_WIZ_CTL_SNAPSHOT_COMPLETE)
	    break;
    }

    rdata = INREG(BRW_WIZ_RDATA);
    OUTREG(BRW_WIZ_CTL, 0);
    ErrorF("WIZ_CTL: 0x%08x WIZ_RDATA: 0x%08x\n", ctl, rdata);
#endif

#if 0
    for (j = 0; j < 100000; j++) {
	ctl = INREG(BRW_TS_CTL);
	if (ctl & BRW_TS_CTL_SNAPSHOT_COMPLETE)
	    break;
    }

    rdata = INREG(BRW_TS_RDATA);
    OUTREG(BRW_TS_CTL, 0);
    ErrorF("TS_CTL: 0x%08x TS_RDATA: 0x%08x\n", ctl, rdata);

    ErrorF("after EU_ATT 0x%08x%08x EU_ATT_DATA 0x%08x%08x\n",
	   INREG(BRW_EU_ATT_1), INREG(BRW_EU_ATT_0),
	   INREG(BRW_EU_ATT_DATA_1), INREG(BRW_EU_ATT_DATA_0));
#endif

#if 0
    for (j = 0; j < 256; j++) {
	OUTREG(BRW_TD_CTL, j << BRW_TD_CTL_MUX_SHIFT);
	rdata = INREG(BRW_TD_RDATA);
	ErrorF ("TD_RDATA(%d): 0x%08x\n", j, rdata);
    }
#endif
}

/* For 3D, the VS must have 8, 12, 16, 24, or 32 VUEs allocated to it.
 * A VUE consists of a 256-bit vertex header followed by the vertex data,
 * which in our case is 4 floats (128 bits), thus a single 512-bit URB
 * entry.
 */
#define URB_VS_ENTRIES	      8
#define URB_VS_ENTRY_SIZE     1

#define URB_GS_ENTRIES	      0
#define URB_GS_ENTRY_SIZE     0

#define URB_CLIP_ENTRIES      0
#define URB_CLIP_ENTRY_SIZE   0

/* The SF kernel we use outputs only 4 256-bit registers, leading to an
 * entry size of 2 512-bit URBs.  We don't need to have many entries to
 * output as we're generally working on large rectangles and don't care
 * about having WM threads running on different rectangles simultaneously.
 */
#define URB_SF_ENTRIES	      1
#define URB_SF_ENTRY_SIZE     2

#define URB_CS_ENTRIES	      0
#define URB_CS_ENTRY_SIZE     0

static int
intel_alloc_and_map(I830Ptr i830, char *name, int size,
		    drm_intel_bo **bop, void *virtualp)
{
    drm_intel_bo    *bo;

    bo = drm_intel_bo_alloc(i830->bufmgr, name, size, 4096);
    if (!bo)
	return -1;
    if (drm_intel_bo_map(bo, TRUE) != 0) {
	drm_intel_bo_unreference(bo);
	return -1;
    }
    *bop = bo;
    *(void **) virtualp = bo->virtual;
    memset (bo->virtual, 0, size);
    return 0;
}

static drm_intel_bo *
i965_create_dst_surface_state(ScrnInfoPtr scrn,
			      PixmapPtr pixmap)
{
    I830Ptr pI830 = I830PTR(scrn);
    struct brw_surface_state *dest_surf_state;
    drm_intel_bo *pixmap_bo = i830_get_pixmap_bo(pixmap);
    drm_intel_bo *surf_bo;

    if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
			    &surf_bo, &dest_surf_state) != 0)
	return NULL;

    dest_surf_state->ss0.surface_type = BRW_SURFACE_2D;
    dest_surf_state->ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32;
    if (pI830->cpp == 2) {
	dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
    } else {
	dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
    }
    dest_surf_state->ss0.writedisable_alpha = 0;
    dest_surf_state->ss0.writedisable_red = 0;
    dest_surf_state->ss0.writedisable_green = 0;
    dest_surf_state->ss0.writedisable_blue = 0;
    dest_surf_state->ss0.color_blend = 1;
    dest_surf_state->ss0.vert_line_stride = 0;
    dest_surf_state->ss0.vert_line_stride_ofs = 0;
    dest_surf_state->ss0.mipmap_layout_mode = 0;
    dest_surf_state->ss0.render_cache_read_mode = 0;

    dest_surf_state->ss1.base_addr =
	intel_emit_reloc(surf_bo, offsetof(struct brw_surface_state, ss1),
			 pixmap_bo, 0,
			 I915_GEM_DOMAIN_SAMPLER, 0);

    dest_surf_state->ss2.height = scrn->virtualY - 1;
    dest_surf_state->ss2.width = scrn->virtualX - 1;
    dest_surf_state->ss2.mip_count = 0;
    dest_surf_state->ss2.render_target_rotation = 0;
    dest_surf_state->ss3.pitch = intel_get_pixmap_pitch(pixmap) - 1;
    dest_surf_state->ss3.tiled_surface = i830_pixmap_tiled(pixmap);
    dest_surf_state->ss3.tile_walk = 0; /* TileX */

    drm_intel_bo_unmap(surf_bo);
    return surf_bo;
}

static drm_intel_bo *
i965_create_src_surface_state(ScrnInfoPtr scrn,
			      drm_intel_bo *src_bo,
			      uint32_t src_offset,
			      int src_width,
			      int src_height,
			      int src_pitch,
			      uint32_t src_surf_format)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *surface_bo;
    struct brw_surface_state *src_surf_state;

    if (intel_alloc_and_map(pI830, "textured video surface state", 4096,
			    &surface_bo, &src_surf_state) != 0)
	return NULL;

    /* Set up the source surface state buffer */
    src_surf_state->ss0.surface_type = BRW_SURFACE_2D;
    src_surf_state->ss0.surface_format = src_surf_format;
    src_surf_state->ss0.writedisable_alpha = 0;
    src_surf_state->ss0.writedisable_red = 0;
    src_surf_state->ss0.writedisable_green = 0;
    src_surf_state->ss0.writedisable_blue = 0;
    src_surf_state->ss0.color_blend = 1;
    src_surf_state->ss0.vert_line_stride = 0;
    src_surf_state->ss0.vert_line_stride_ofs = 0;
    src_surf_state->ss0.mipmap_layout_mode = 0;
    src_surf_state->ss0.render_cache_read_mode = 0;

    src_surf_state->ss2.width = src_width - 1;
    src_surf_state->ss2.height = src_height - 1;
    src_surf_state->ss2.mip_count = 0;
    src_surf_state->ss2.render_target_rotation = 0;
    src_surf_state->ss3.pitch = src_pitch - 1;

    if (src_bo) {
        src_surf_state->ss1.base_addr =
            intel_emit_reloc(surface_bo,
                             offsetof(struct brw_surface_state, ss1),
                             src_bo, src_offset,
                             I915_GEM_DOMAIN_SAMPLER, 0);
    } else {
        src_surf_state->ss1.base_addr = src_offset;
    }

    drm_intel_bo_unmap(surface_bo);
    return surface_bo;
}

static drm_intel_bo *
i965_create_binding_table(ScrnInfoPtr scrn, drm_intel_bo **surf_bos, int n_surf)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *bind_bo;
    uint32_t *binding_table;
    int i;

    /* Set up a binding table for our surfaces.  Only the PS will use it */

    if (intel_alloc_and_map(pI830, "textured video binding table", 4096,
			    &bind_bo, &binding_table) != 0)
	return NULL;

    for (i = 0; i < n_surf; i++)
	binding_table[i] = intel_emit_reloc(bind_bo, i * sizeof(uint32_t),
					    surf_bos[i], 0,
					    I915_GEM_DOMAIN_INSTRUCTION, 0);

    drm_intel_bo_unmap(bind_bo);
    return bind_bo;
}

static drm_intel_bo *
i965_create_sampler_state(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *sampler_bo;
    struct brw_sampler_state *sampler_state;

    if (intel_alloc_and_map(pI830, "textured video sampler state", 4096,
			    &sampler_bo, &sampler_state) != 0)
	return NULL;

    sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR;
    sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
    sampler_state->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
    sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP;
    sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP;

    drm_intel_bo_unmap(sampler_bo);
    return sampler_bo;
}

static drm_intel_bo *
i965_create_vs_state(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *vs_bo;
    struct brw_vs_unit_state *vs_state;

    if (intel_alloc_and_map(pI830, "textured video vs state", 4096,
			    &vs_bo, &vs_state) != 0)
	return NULL;

    /* Set up the vertex shader to be disabled (passthrough) */
    if (IS_IGDNG(pI830))
	vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES >> 2;
    else
	vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES;
    vs_state->thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1;
    vs_state->vs6.vs_enable = 0;
    vs_state->vs6.vert_cache_disable = 1;

    drm_intel_bo_unmap(vs_bo);
    return vs_bo;
}

static drm_intel_bo *
i965_create_program(ScrnInfoPtr scrn, const uint32_t *program,
		    unsigned int program_size)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *prog_bo;

    prog_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video program",
				 program_size, 4096);
    if (!prog_bo)
	return NULL;

    drm_intel_bo_subdata(prog_bo, 0, program_size, program);

    return prog_bo;
}

static drm_intel_bo *
i965_create_sf_state(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *sf_bo, *kernel_bo;
    struct brw_sf_unit_state *sf_state;

    if (IS_IGDNG(pI830))
	kernel_bo = i965_create_program(scrn, &sf_kernel_static_gen5[0][0],
				        sizeof(sf_kernel_static_gen5));
    else
	kernel_bo = i965_create_program(scrn, &sf_kernel_static[0][0],
				        sizeof(sf_kernel_static));

    if (!kernel_bo)
	return NULL;

    if (intel_alloc_and_map(pI830, "textured video sf state", 4096,
			    &sf_bo, &sf_state) != 0)
    {
	drm_intel_bo_unreference(kernel_bo);
	return NULL;
    }

    /* Set up the SF kernel to do coord interp: for each attribute,
     * calculate dA/dx and dA/dy.  Hand these interpolation coefficients
     * back to SF which then hands pixels off to WM.
     */
    sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF);
    sf_state->thread0.kernel_start_pointer =
	intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0),
			 kernel_bo, sf_state->thread0.grf_reg_count << 1,
			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
    sf_state->sf1.single_program_flow = 1; /* XXX */
    sf_state->sf1.binding_table_entry_count = 0;
    sf_state->sf1.thread_priority = 0;
    sf_state->sf1.floating_point_mode = 0; /* Mesa does this */
    sf_state->sf1.illegal_op_exception_enable = 1;
    sf_state->sf1.mask_stack_exception_enable = 1;
    sf_state->sf1.sw_exception_enable = 1;
    sf_state->thread2.per_thread_scratch_space = 0;
    /* scratch space is not used in our kernel */
    sf_state->thread2.scratch_space_base_pointer = 0;
    sf_state->thread3.const_urb_entry_read_length = 0; /* no const URBs */
    sf_state->thread3.const_urb_entry_read_offset = 0; /* no const URBs */
    sf_state->thread3.urb_entry_read_length = 1; /* 1 URB per vertex */
    sf_state->thread3.urb_entry_read_offset = 0;
    sf_state->thread3.dispatch_grf_start_reg = 3;
    sf_state->thread4.max_threads = SF_MAX_THREADS - 1;
    sf_state->thread4.urb_entry_allocation_size = URB_SF_ENTRY_SIZE - 1;
    sf_state->thread4.nr_urb_entries = URB_SF_ENTRIES;
    sf_state->thread4.stats_enable = 1;
    sf_state->sf5.viewport_transform = FALSE; /* skip viewport */
    sf_state->sf6.cull_mode = BRW_CULLMODE_NONE;
    sf_state->sf6.scissor = 0;
    sf_state->sf7.trifan_pv = 2;
    sf_state->sf6.dest_org_vbias = 0x8;
    sf_state->sf6.dest_org_hbias = 0x8;

    drm_intel_bo_unmap(sf_bo);
    return sf_bo;
}

static drm_intel_bo *
i965_create_wm_state(ScrnInfoPtr scrn, drm_intel_bo *sampler_bo, Bool is_packed)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *wm_bo, *kernel_bo;
    struct brw_wm_unit_state *wm_state;

    if (is_packed) {
	if (IS_IGDNG(pI830))
	    kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static_gen5[0][0],
					    sizeof(ps_kernel_packed_static_gen5));
	else
	    kernel_bo = i965_create_program(scrn, &ps_kernel_packed_static[0][0],
					    sizeof(ps_kernel_packed_static));
    } else {
	if (IS_IGDNG(pI830))
	    kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static_gen5[0][0],
					    sizeof(ps_kernel_planar_static_gen5));
	else
	    kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static[0][0],
					    sizeof(ps_kernel_planar_static));
    }
    if (!kernel_bo)
	return NULL;

    if (intel_alloc_and_map(pI830, "textured video wm state", sizeof (*wm_state),
			    &wm_bo, &wm_state)) {
	drm_intel_bo_unreference(kernel_bo);
	return NULL;
    }

    wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF);
    wm_state->thread0.kernel_start_pointer =
	intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0),
			 kernel_bo, wm_state->thread0.grf_reg_count << 1,
			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 6;
    wm_state->thread1.single_program_flow = 1; /* XXX */
    if (is_packed)
	wm_state->thread1.binding_table_entry_count = 2;
    else
	wm_state->thread1.binding_table_entry_count = 7;

    /* binding table entry count is only used for prefetching, and it has to
     * be set 0 for IGDNG
     */
    if (IS_IGDNG(pI830))
	wm_state->thread1.binding_table_entry_count = 0;

    /* Though we never use the scratch space in our WM kernel, it has to be
     * set, and the minimum allocation is 1024 bytes.
     */
    wm_state->thread2.scratch_space_base_pointer = 0;
    wm_state->thread2.per_thread_scratch_space = 0; /* 1024 bytes */
    wm_state->thread3.dispatch_grf_start_reg = 3; /* XXX */
    wm_state->thread3.const_urb_entry_read_length = 0;
    wm_state->thread3.const_urb_entry_read_offset = 0;
    wm_state->thread3.urb_entry_read_length = 1; /* XXX */
    wm_state->thread3.urb_entry_read_offset = 0; /* XXX */
    wm_state->wm4.stats_enable = 1;
    wm_state->wm4.sampler_state_pointer =
	intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, wm4),
			 sampler_bo, 0,
			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
    if (IS_IGDNG(pI830))
	wm_state->wm4.sampler_count = 0;
    else
	wm_state->wm4.sampler_count = 1; /* 1-4 samplers used */
    wm_state->wm5.max_threads = PS_MAX_THREADS - 1;
    wm_state->wm5.thread_dispatch_enable = 1;
    wm_state->wm5.enable_16_pix = 1;
    wm_state->wm5.enable_8_pix = 0;
    wm_state->wm5.early_depth_test = 1;

    drm_intel_bo_unreference(kernel_bo);

    drm_intel_bo_unmap(wm_bo);
    return wm_bo;
}

static drm_intel_bo *
i965_create_cc_vp_state(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *cc_vp_bo;
    struct brw_cc_viewport *cc_viewport;

    if (intel_alloc_and_map(pI830, "textured video cc viewport", 4096,
			    &cc_vp_bo, &cc_viewport) != 0)
	return NULL;

    cc_viewport->min_depth = -1.e35;
    cc_viewport->max_depth = 1.e35;

    drm_intel_bo_unmap(cc_vp_bo);
    return cc_vp_bo;
}

static drm_intel_bo *
i965_create_cc_state(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);
    drm_intel_bo *cc_bo, *cc_vp_bo;
    struct brw_cc_unit_state *cc_state;

    cc_vp_bo = i965_create_cc_vp_state(scrn);
    if (!cc_vp_bo)
	return NULL;

    if (intel_alloc_and_map(pI830, "textured video cc state", sizeof(*cc_state),
			    &cc_bo, &cc_state) != 0) {
	drm_intel_bo_unreference(cc_vp_bo);
	return NULL;
    }

    /* Color calculator state */
    memset(cc_state, 0, sizeof(*cc_state));
    cc_state->cc0.stencil_enable = 0;   /* disable stencil */
    cc_state->cc2.depth_test = 0;       /* disable depth test */
    cc_state->cc2.logicop_enable = 1;   /* enable logic op */
    cc_state->cc3.ia_blend_enable = 1;  /* blend alpha just like colors */
    cc_state->cc3.blend_enable = 0;     /* disable color blend */
    cc_state->cc3.alpha_test = 0;       /* disable alpha test */
    cc_state->cc4.cc_viewport_state_offset =
	intel_emit_reloc(cc_bo, offsetof(struct brw_cc_unit_state, cc4),
			 cc_vp_bo, 0,
			 I915_GEM_DOMAIN_INSTRUCTION, 0) >> 5;
    cc_state->cc5.dither_enable = 0;    /* disable dither */
    cc_state->cc5.logicop_func = 0xc;   /* WHITE */
    cc_state->cc5.statistics_enable = 1;
    cc_state->cc5.ia_blend_function = BRW_BLENDFUNCTION_ADD;
    cc_state->cc5.ia_src_blend_factor = BRW_BLENDFACTOR_ONE;
    cc_state->cc5.ia_dest_blend_factor = BRW_BLENDFACTOR_ONE;

    drm_intel_bo_unmap(cc_bo);

    drm_intel_bo_unreference(cc_vp_bo);
    return cc_bo;
}

static void
i965_emit_video_setup(ScrnInfoPtr pScrn, drm_intel_bo *bind_bo, int n_src_surf)
{
    I830Ptr pI830 = I830PTR(pScrn);
    int urb_vs_start, urb_vs_size;
    int urb_gs_start, urb_gs_size;
    int urb_clip_start, urb_clip_size;
    int urb_sf_start, urb_sf_size;
    int urb_cs_start, urb_cs_size;
    int pipe_ctl;

    IntelEmitInvarientState(pScrn);
    pI830->last_3d = LAST_3D_VIDEO;

    urb_vs_start = 0;
    urb_vs_size = URB_VS_ENTRIES * URB_VS_ENTRY_SIZE;
    urb_gs_start = urb_vs_start + urb_vs_size;
    urb_gs_size = URB_GS_ENTRIES * URB_GS_ENTRY_SIZE;
    urb_clip_start = urb_gs_start + urb_gs_size;
    urb_clip_size = URB_CLIP_ENTRIES * URB_CLIP_ENTRY_SIZE;
    urb_sf_start = urb_clip_start + urb_clip_size;
    urb_sf_size = URB_SF_ENTRIES * URB_SF_ENTRY_SIZE;
    urb_cs_start = urb_sf_start + urb_sf_size;
    urb_cs_size = URB_CS_ENTRIES * URB_CS_ENTRY_SIZE;

    BEGIN_BATCH(2);
    OUT_BATCH(MI_FLUSH |
	      MI_STATE_INSTRUCTION_CACHE_FLUSH |
	      BRW_MI_GLOBAL_SNAPSHOT_RESET);
    OUT_BATCH(MI_NOOP);
    ADVANCE_BATCH();

    /* brw_debug (pScrn, "before base address modify"); */
    if (IS_IGDNG(pI830))
	BEGIN_BATCH(14);
    else
	BEGIN_BATCH(12);
    /* Match Mesa driver setup */
    if (IS_G4X(pI830) || IS_IGDNG(pI830))
	OUT_BATCH(NEW_PIPELINE_SELECT | PIPELINE_SELECT_3D);
    else
	OUT_BATCH(BRW_PIPELINE_SELECT | PIPELINE_SELECT_3D);

    /* Mesa does this. Who knows... */
    OUT_BATCH(BRW_CS_URB_STATE | 0);
    OUT_BATCH((0 << 4) |	/* URB Entry Allocation Size */
	      (0 << 0));	/* Number of URB Entries */

    /* Zero out the two base address registers so all offsets are
     * absolute
     */
    if (IS_IGDNG(pI830)) {
	OUT_BATCH(BRW_STATE_BASE_ADDRESS | 6);
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Generate state base address */
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Surface state base address */
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* media base addr, don't care */
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Instruction base address */
	/* general state max addr, disabled */
	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
	/* media object state max addr, disabled */
	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
	/* Instruction max addr, disabled */
	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
    } else {
	OUT_BATCH(BRW_STATE_BASE_ADDRESS | 4);
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Generate state base address */
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* Surface state base address */
	OUT_BATCH(0 | BASE_ADDRESS_MODIFY);  /* media base addr, don't care */
	/* general state max addr, disabled */
	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
	/* media object state max addr, disabled */
	OUT_BATCH(0x10000000 | BASE_ADDRESS_MODIFY);
    }

    /* Set system instruction pointer */
    OUT_BATCH(BRW_STATE_SIP | 0);
    /* system instruction pointer */
    OUT_RELOC(pI830->video.gen4_sip_kernel_bo,
	      I915_GEM_DOMAIN_INSTRUCTION, 0, 0);

    OUT_BATCH(MI_NOOP);
    ADVANCE_BATCH();

    /* brw_debug (pScrn, "after base address modify"); */

    if (IS_IGDNG(pI830))
	pipe_ctl = BRW_PIPE_CONTROL_NOWRITE;
    else
	pipe_ctl = BRW_PIPE_CONTROL_NOWRITE | BRW_PIPE_CONTROL_IS_FLUSH;

    BEGIN_BATCH(38);

    OUT_BATCH(MI_NOOP);

    /* Pipe control */
    OUT_BATCH(BRW_PIPE_CONTROL | pipe_ctl | 2);
    OUT_BATCH(0);			/* Destination address */
    OUT_BATCH(0);			/* Immediate data low DW */
    OUT_BATCH(0);			/* Immediate data high DW */

    /* Binding table pointers */
    OUT_BATCH(BRW_3DSTATE_BINDING_TABLE_POINTERS | 4);
    OUT_BATCH(0); /* vs */
    OUT_BATCH(0); /* gs */
    OUT_BATCH(0); /* clip */
    OUT_BATCH(0); /* sf */
    /* Only the PS uses the binding table */
    OUT_RELOC(bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);

    /* Blend constant color (magenta is fun) */
    OUT_BATCH(BRW_3DSTATE_CONSTANT_COLOR | 3);
    OUT_BATCH(float_to_uint (1.0));
    OUT_BATCH(float_to_uint (0.0));
    OUT_BATCH(float_to_uint (1.0));
    OUT_BATCH(float_to_uint (1.0));

    /* The drawing rectangle clipping is always on.  Set it to values that
     * shouldn't do any clipping.
     */
    OUT_BATCH(BRW_3DSTATE_DRAWING_RECTANGLE | 2); /* XXX 3 for BLC or CTG */
    OUT_BATCH(0x00000000);			/* ymin, xmin */
    OUT_BATCH((pScrn->virtualX - 1) |
	      (pScrn->virtualY - 1) << 16);	/* ymax, xmax */
    OUT_BATCH(0x00000000);			/* yorigin, xorigin */

    /* skip the depth buffer */
    /* skip the polygon stipple */
    /* skip the polygon stipple offset */
    /* skip the line stipple */

    /* Set the pointers to the 3d pipeline state */
    OUT_BATCH(BRW_3DSTATE_PIPELINED_POINTERS | 5);
    OUT_RELOC(pI830->video.gen4_vs_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
    /* disable GS, resulting in passthrough */
    OUT_BATCH(BRW_GS_DISABLE);
    /* disable CLIP, resulting in passthrough */
    OUT_BATCH(BRW_CLIP_DISABLE);
    OUT_RELOC(pI830->video.gen4_sf_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
    if (n_src_surf == 1)
	OUT_RELOC(pI830->video.gen4_wm_packed_bo,
		  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
    else
	OUT_RELOC(pI830->video.gen4_wm_planar_bo,
		  I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
    OUT_RELOC(pI830->video.gen4_cc_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);

    /* URB fence */
    OUT_BATCH(BRW_URB_FENCE |
	      UF0_CS_REALLOC |
	      UF0_SF_REALLOC |
	      UF0_CLIP_REALLOC |
	      UF0_GS_REALLOC |
	      UF0_VS_REALLOC |
	      1);
    OUT_BATCH(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) |
	      ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) |
	      ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT));
    OUT_BATCH(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) |
	      ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT));

    /* Constant buffer state */
    OUT_BATCH(BRW_CS_URB_STATE | 0);
    OUT_BATCH(((URB_CS_ENTRY_SIZE - 1) << 4) |
	      (URB_CS_ENTRIES << 0));

    /* Set up our vertex elements, sourced from the single vertex buffer. */

    if (IS_IGDNG(pI830)) {
	OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
	/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
	          VE0_VALID |
	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
	          (0 << VE0_OFFSET_SHIFT));
	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
	/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
	          VE0_VALID |
	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
	          (8 << VE0_OFFSET_SHIFT));
	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
    } else {
	OUT_BATCH(BRW_3DSTATE_VERTEX_ELEMENTS | 3);
	/* offset 0: X,Y -> {X, Y, 1.0, 1.0} */
	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
	          VE0_VALID |
	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
	          (0 << VE0_OFFSET_SHIFT));
	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
	          (0 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
	/* offset 8: S0, T0 -> {S0, T0, 1.0, 1.0} */
	OUT_BATCH((0 << VE0_VERTEX_BUFFER_INDEX_SHIFT) |
	          VE0_VALID |
	          (BRW_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
	          (8 << VE0_OFFSET_SHIFT));
	OUT_BATCH((BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
	          (BRW_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT) |
	          (4 << VE1_DESTINATION_ELEMENT_OFFSET_SHIFT));
    }

    OUT_BATCH(MI_NOOP);			/* pad to quadword */
    ADVANCE_BATCH();
}

void
I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id,
			 RegionPtr dstRegion,
			 short width, short height, int video_pitch,
			 int x1, int y1, int x2, int y2,
			 short src_w, short src_h,
			 short drw_w, short drw_h,
			 PixmapPtr pPixmap)
{
    I830Ptr pI830 = I830PTR(pScrn);
    BoxPtr pbox;
    int nbox, dxo, dyo, pix_xoff, pix_yoff;
    float src_scale_x, src_scale_y;
    int src_surf, i;
    int n_src_surf;
    uint32_t	src_surf_format;
    uint32_t	src_surf_base[6];
    int		src_width[6];
    int		src_height[6];
    int		src_pitch[6];
    drm_intel_bo *bind_bo, *surf_bos[7];

#if 0
    ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width, height,
	   video_pitch);
#endif

#if 0
    /* enable debug */
    OUTREG (INST_PM,
	    (1 << (16 + 4)) |
	    (1 << 4));
    ErrorF ("INST_PM 0x%08x\n", INREG(INST_PM));
#endif

    src_surf_base[0] = pPriv->YBuf0offset;
    src_surf_base[1] = pPriv->YBuf0offset;
    src_surf_base[2] = pPriv->VBuf0offset;
    src_surf_base[3] = pPriv->VBuf0offset;
    src_surf_base[4] = pPriv->UBuf0offset;
    src_surf_base[5] = pPriv->UBuf0offset;
#if 0
    ErrorF ("base 0 0x%x base 1 0x%x base 2 0x%x\n",
	    src_surf_base[0], src_surf_base[1], src_surf_base[2]);
#endif
    
    switch (id) {
    case FOURCC_UYVY:
	src_surf_format = BRW_SURFACEFORMAT_YCRCB_SWAPY;
	n_src_surf = 1;
	src_width[0] = width;
	src_height[0] = height;
	src_pitch[0] = video_pitch;
	break;
    case FOURCC_YUY2:
	src_surf_format = BRW_SURFACEFORMAT_YCRCB_NORMAL;
	src_width[0] = width;
	src_height[0] = height;
	src_pitch[0] = video_pitch;
	n_src_surf = 1;
	break;
#ifdef INTEL_XVMC
    case FOURCC_XVMC:
#endif
    case FOURCC_I420:
    case FOURCC_YV12:
	src_surf_format = BRW_SURFACEFORMAT_R8_UNORM;
	src_width[1] = src_width[0] = width;
	src_height[1] = src_height[0] = height;
	src_pitch[1] = src_pitch[0] = video_pitch * 2;
	src_width[4] = src_width[5] = src_width[2] = src_width[3] = width / 2;
	src_height[4] = src_height[5] = src_height[2] = src_height[3] = height / 2;
	src_pitch[4] = src_pitch[5] = src_pitch[2] = src_pitch[3] = video_pitch;
	n_src_surf = 6;
	break;
    default:
	return;
    }    

#if 0
    ErrorF("dst surf:      0x%08x\n", state_base_offset + dest_surf_offset);
    ErrorF("src surf:      0x%08x\n", state_base_offset + src_surf_offset);
#endif

    /* We'll be poking the state buffers that could be in use by the 3d
     * hardware here, but we should have synced the 3D engine already in
     * I830PutImage.
     */

    /* Upload kernels */
    surf_bos[0] = i965_create_dst_surface_state(pScrn, pPixmap);
    if (!surf_bos[0])
	return;

    for (src_surf = 0; src_surf < n_src_surf; src_surf++) {
	drm_intel_bo *surf_bo =
	    i965_create_src_surface_state(pScrn,
					  pPriv->buf,
					  src_surf_base[src_surf],
					  src_width[src_surf],
					  src_height[src_surf],
					  src_pitch[src_surf],
					  src_surf_format);
	if (!surf_bo) {
	    int	q;
	    for(q = 0; q < src_surf + 1; q++)
		drm_intel_bo_unreference(surf_bos[q]);
	    return;
	}
	surf_bos[src_surf + 1] = surf_bo;
    }
    bind_bo = i965_create_binding_table(pScrn, surf_bos, n_src_surf + 1);
    for (i = 0; i < n_src_surf + 1; i++) {
	drm_intel_bo_unreference(surf_bos[i]);
	surf_bos[i] = NULL;
    }
    if (!bind_bo)
	return;

    if (pI830->video.gen4_sampler_bo == NULL)
	pI830->video.gen4_sampler_bo = i965_create_sampler_state(pScrn);
    if (pI830->video.gen4_sip_kernel_bo == NULL) {
	pI830->video.gen4_sip_kernel_bo =
	    i965_create_program(pScrn, &sip_kernel_static[0][0],
				sizeof(sip_kernel_static));
	if (!pI830->video.gen4_sip_kernel_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }

    if (pI830->video.gen4_vs_bo == NULL) {
	pI830->video.gen4_vs_bo = i965_create_vs_state(pScrn);
	if (!pI830->video.gen4_vs_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }
    if (pI830->video.gen4_sf_bo == NULL) {
	pI830->video.gen4_sf_bo = i965_create_sf_state(pScrn);
	if (!pI830->video.gen4_sf_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }
    if (pI830->video.gen4_wm_packed_bo == NULL) {
	pI830->video.gen4_wm_packed_bo =
	    i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, TRUE);
	if (!pI830->video.gen4_wm_packed_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }

    if (pI830->video.gen4_wm_planar_bo == NULL) {
	pI830->video.gen4_wm_planar_bo =
	    i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, FALSE);
	if (!pI830->video.gen4_wm_planar_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }

    if (pI830->video.gen4_cc_bo == NULL) {
	pI830->video.gen4_cc_bo = i965_create_cc_state(pScrn);
	if (!pI830->video.gen4_cc_bo) {
	    drm_intel_bo_unreference(bind_bo);
	    return;
	}
    }

   /* Set up the offset for translating from the given region (in screen
    * coordinates) to the backing pixmap.
    */
#ifdef COMPOSITE
    pix_xoff = -pPixmap->screen_x + pPixmap->drawable.x;
    pix_yoff = -pPixmap->screen_y + pPixmap->drawable.y;
#else
    pix_xoff = 0;
    pix_yoff = 0;
#endif

    dxo = dstRegion->extents.x1;
    dyo = dstRegion->extents.y1;

    /* Use normalized texture coordinates */
    src_scale_x = ((float)src_w / width) / (float)drw_w;
    src_scale_y = ((float)src_h / height) / (float)drw_h;

    pbox = REGION_RECTS(dstRegion);
    nbox = REGION_NUM_RECTS(dstRegion);
    while (nbox--) {
	int box_x1 = pbox->x1;
	int box_y1 = pbox->y1;
	int box_x2 = pbox->x2;
	int box_y2 = pbox->y2;
	int i;
	drm_intel_bo *vb_bo;
	float *vb;
	drm_intel_bo *bo_table[] = {
	    NULL, /* vb_bo */
	    pI830->batch_bo,
	    bind_bo,
	    pI830->video.gen4_sampler_bo,
	    pI830->video.gen4_sip_kernel_bo,
	    pI830->video.gen4_vs_bo,
	    pI830->video.gen4_sf_bo,
	    pI830->video.gen4_wm_packed_bo,
	    pI830->video.gen4_wm_planar_bo,
	    pI830->video.gen4_cc_bo,
	};

	pbox++;

	if (intel_alloc_and_map(pI830, "textured video vb", 4096,
				&vb_bo, &vb) != 0)
	    break;
	bo_table[0] = vb_bo;

	i = 0;
	vb[i++] = (box_x2 - dxo) * src_scale_x;
	vb[i++] = (box_y2 - dyo) * src_scale_y;
	vb[i++] = (float) box_x2 + pix_xoff;
	vb[i++] = (float) box_y2 + pix_yoff;

	vb[i++] = (box_x1 - dxo) * src_scale_x;
	vb[i++] = (box_y2 - dyo) * src_scale_y;
	vb[i++] = (float) box_x1 + pix_xoff;
	vb[i++] = (float) box_y2 + pix_yoff;

	vb[i++] = (box_x1 - dxo) * src_scale_x;
	vb[i++] = (box_y1 - dyo) * src_scale_y;
	vb[i++] = (float) box_x1 + pix_xoff;
	vb[i++] = (float) box_y1 + pix_yoff;

	drm_intel_bo_unmap(vb_bo);

	if (!IS_IGDNG(pI830))
	    i965_pre_draw_debug(pScrn);

	/* If this command won't fit in the current batch, flush.
	 * Assume that it does after being flushed.
	 */
	if (drm_intel_bufmgr_check_aperture_space(bo_table,
						  ARRAY_SIZE(bo_table)) < 0) {
	    intel_batch_flush(pScrn, FALSE);
	}

	intel_batch_start_atomic(pScrn, 100);

	i965_emit_video_setup(pScrn, bind_bo, n_src_surf);

	BEGIN_BATCH(12);
	/* Set up the pointer to our vertex buffer */
	OUT_BATCH(BRW_3DSTATE_VERTEX_BUFFERS | 3);
	/* four 32-bit floats per vertex */
	OUT_BATCH((0 << VB0_BUFFER_INDEX_SHIFT) |
		  VB0_VERTEXDATA |
		  ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
	OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
	if (IS_IGDNG(pI830))
	    OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, (vb_bo->offset + i) * 4);
	else
	    OUT_BATCH(3); /* four corners to our rectangle */
	OUT_BATCH(0); /* reserved */

	OUT_BATCH(BRW_3DPRIMITIVE |
		  BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL |
		  (_3DPRIM_RECTLIST << BRW_3DPRIMITIVE_TOPOLOGY_SHIFT) |
		  (0 << 9) |  /* CTG - indirect vertex count */
		  4);
	OUT_BATCH(3); /* vertex count per instance */
	OUT_BATCH(0); /* start vertex offset */
	OUT_BATCH(1); /* single instance */
	OUT_BATCH(0); /* start instance location */
	OUT_BATCH(0); /* index buffer offset, ignored */
	OUT_BATCH(MI_NOOP);
	ADVANCE_BATCH();

	intel_batch_end_atomic(pScrn);

	drm_intel_bo_unreference(vb_bo);

	if (!IS_IGDNG(pI830))
	    i965_post_draw_debug(pScrn);

    }

    /* release reference once we're finished */
    drm_intel_bo_unreference(bind_bo);

#if WATCH_STATS
    i830_dump_error_state(pScrn);
#endif
}

void
i965_free_video(ScrnInfoPtr scrn)
{
    I830Ptr pI830 = I830PTR(scrn);

    drm_intel_bo_unreference(pI830->video.gen4_vs_bo);
    pI830->video.gen4_vs_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_sf_bo);
    pI830->video.gen4_sf_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_cc_bo);
    pI830->video.gen4_cc_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_wm_packed_bo);
    pI830->video.gen4_wm_packed_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_wm_planar_bo);
    pI830->video.gen4_wm_planar_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_cc_vp_bo);
    pI830->video.gen4_cc_vp_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_sampler_bo);
    pI830->video.gen4_sampler_bo = NULL;
    drm_intel_bo_unreference(pI830->video.gen4_sip_kernel_bo);
    pI830->video.gen4_sip_kernel_bo = NULL;
}
